Mengh-Hsueh Lin | Motion, Anime, Instructional Design, and a New Chapter

Mengh-Hsueh Lin·Episode 29

Today I'm speaking with Meng-Hsueh Lin, an animator and motion designer. He's worked with studios like Ordinary Folk, Coat of Arms, and Awesome Inc, as well as clients like Disney, Airbnb, and Volkswagen.

We spoke about his CS degree, his passion for anime, his experience with School of Motion, freelancing and collaborating with studios like Ordinary Folk, rigging and character animation, teaching and instructional design, and some reflections on where Meng is now — a fork in the road where he's thinking about what's next — and much more.


Summary

In this conversation, Meng, an animator and motion designer, shares his journey from studying computer science to discovering his passion for animation. He discusses his experiences with various studios, the challenges of freelancing, and the importance of collaboration in the animation industry. Meng also reflects on his learning experiences, including design bootcamp and character animation, while expressing his ongoing quest to find his true passion in the field.

Chapters

  • 00:00 Journey from Computer Science to Motion Design
  • 04:05 Discovering Passion for Animation
  • 07:00 Transitioning to Professional Motion Design
  • 10:06 Freelancing Challenges and Networking
  • 13:07 Collaborations and Studio Experiences
  • 16:19 Working with Ordinary Folk
  • 19:11 Design Bootcamp Experience
  • 21:58 Technical Problem Solving in Animation
  • 25:13 2D and 3D Workflow Integration
  • 26:39 Character Animation Insights
  • 29:19 Tools of the Trade
  • 30:58 Navigating Challenges in Animation
  • 34:41 Sound Design in Motion
  • 36:32 Teaching and Learning in Animation
  • 38:41 Finding Passion and Direction
  • 46:48 Reflections on Career Path and Future Goals
  • 50:51 New Chapter