Around a year ago I started learning Cinema 4D with the primary goal of showing Glide’s software in beautiful renders. These were some of the early experiments which I thought I’d share. The top one was where I felt finally “ok I can do this, this will actually look good”. Took me a month or two to get to this point.
Some shots from the process of working it out.
Step 1 - basics, but struggling with cuttoff.
Step 2 - adding as luminance and flipping the image. Super high quality - but need to work with bokeh now to make it more realistic.
Step 3 - Bokeh and possibly a better focal length. Better!