Introduction
Evan Abrams is a seasoned motion designer and educator based in Ontario, renowned for his expertise in After Effects. He has been creating motion graphics for a long time and is well-known for his engaging tutorials on YouTube where he has over 300,000 followers.
Evan also co-hosts the "Motion Design Hotline," a live show addressing motion design and After Effects queries.
We discussed the art of learning, Evan's process-driven approach, comparisons of motion tools like After Effects and Blender, and his views on AI's future role in the industry and much, much more.
Evan’s Website → https://evanabrams.com/
Topics Covered
- Evan’s Background
- Teaching, Communication, & Expertise
- Craft and the Art of Learning: Getting Stuff to Stick
- Play, Improv Comedy, Jazz, and the Internalization of Rules
- The Value of Being Process-Driven
- Evan’s Skillset and the Component Parts of the Motion/Filmmaking Process
- Process of Idea to Render
- Conceptualization
- The ‘Literalization’ of Concepts
- How He Thinks About the Layers of Film
- Questioning the Requirements
- Iteration vs. Vision in the Creative Process
- After Effects: Pros and Cons vs. Other Tools
- Restriction/Rails vs. Freedom/Complexity in Tools
- Cavalry, Rive, Cinema, Plasticity, Maya, Spline, Blender
- Opinions on Motion Tools
- Cinema vs. Blender
- Tool Gaps and the Future of the Industry
- Resistance as Part of the Process
- AI and More Nuanced Ways for Us to Work with It in Motion in the Future
- A Look at Some of Evan’s Work